Paul DESSONET

Narrative and Game designer, you will find below some works carried out as part of my studies or in the professional environment.

Recent work:

Reaper-913

Reaper-913 is a virtual reality game using the Virtualizer ELITE 2 omnidirectional mat from Cyberith.



In this game where you play a mecha pilot, I had the opportunity to occupy several roles during the design of the levels, notably those of Game Designer, Narrative Designer and Concept Artist.

Beneath a Black Rain: Foreword

Beneath a Black Rain is an action-adventure/visual novel type game that I developed alone during my studies.



In a world where natural death has become impossible, you must delve into your memories through a memory recorder in order to elucidate your death and hope to change your disastrous destiny.

TimeCode: Shelter

TimeCode:Shelter is a collaborative transmedia project for which In charge of the narration.



The first part, Shelter, focuses on the character of Perl, who after having her smartphone repaired, discovers that she can make time jumps by changing the date in the latter's settings.

Getaky

This is a game purchasing platform concept intended to be customizable and intuitive to use.



The user unlocks cosmetic elements during their purchases, they can decorate their island, add friends and visit their space by chatting virtually in the form of a game. The links to his friends take the form of bridges.

The trolls' treasure

The Treasure of Trolls is a game created during a Game Jam for which I was in charge of the level design and team management.



You control Jorrik, an elf living on a small Swedish farm who decides to steal some wealth from their troll neighbors. The constraint of the game was to have only one input for several actions that could be performed in the game.

Devolution

Devolution is a concept art created using several software programs for a project as part of my studies.



The name means the exact opposite of evolution and features a young girl rediscovering a technology lost to time. The illustration was designed so that one can imagine the humidity, temperature and atmosphere of the illustration.